Horizon: Zero Dawn is a Third-Person Action RPG developed by Guerrilla Games. This showreel contains a small portion of the animations I created for this project.
Throughout this project I’ve helped design and maintain the Motion Capture delivery pipeline and maintained the recording system. I was also responsible for initial cleanup of recorded data as well as polishing elaborate animation sets that make the NPCs in the world feel alive. During various parts of the project I created hand-keyed animations for the player and facial animations for Cutscenes.